How to play Krillion Geography
ONE LOCAL PACK · SEVEN LEGS
Set out from the game on the homepage →
- Select SET OUT. Each leg starts with a three-second departure countdown.
- When the prompt appears, type one answer. You have 25 seconds. Enter and TREK submit the same answer.
- A recognized answer ends that leg. Its tier awards points and carries you the same number of leagues. An answer missing from this table can be retried within the remaining time.
- Watch the traveler move, then select PRESS ON. After the seventh leg, select STRIKE CAMP to see your score and field notes.
- Select PLAY THIS ONE AGAIN to return to base camp, then SET OUT to replay the same seven prompts.
Names, aliases, and missing answers
Case, repeated spaces, and accents are normalized. Our table also includes common alternate names; it does not automatically guess different entities or spelling errors. Ambiguous “Congo” is not treated as either country. Try DR Congo or Republic of the Congo.
Only one accepted answer is scored per leg. An unknown answer does not refill the timer. If time runs out, the leg awards zero points. Missing from our table does not mean a place does not exist.
Phone controls and sound
Tap the real text field and submit with your keyboard or TREK. The game fits the available viewport; you can scroll the results and expand each field note. The music-note button toggles our optional, independently synthesized feedback tones.
Refresh and local progress
When browser storage is available, refreshing resumes your local run. Time passes while the tab is hidden; refreshing does not give more time. No account or official server is needed. With blocked storage, the current game still works, but closing or refreshing may lose that run.
This is an independent version. Its question data, aliases, and editorial tier assignments are its own. Read the score and source boundaries →